Math3D Full Project API
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    type GeometryRenderData = {
        mesh: SurfaceMeshData | null;
        overlayPointSets: OverlayPointSet[];
        overlayPolylineGroups: OverlayPolylineGroup[];
    }
    Index

    Properties

    mesh: SurfaceMeshData | null
    overlayPointSets: OverlayPointSet[]
    overlayPolylineGroups: OverlayPolylineGroup[]