Math3D Full Project API
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    type Realization3D = {
        edgeCurves: Record<string, Vec3[]>;
        faceRealizationMesh: RealizedFaceMesh[];
        id: string;
        name: string;
        quotientComplexId: string;
        seams: RealizationSeam[];
        singularityMarkers: SingularityMarker[];
        style: RealizationStyle;
        vertexPositions: Record<string, Vec3>;
    }
    Index

    Properties

    edgeCurves: Record<string, Vec3[]>
    faceRealizationMesh: RealizedFaceMesh[]
    id: string
    name: string
    quotientComplexId: string
    singularityMarkers: SingularityMarker[]
    vertexPositions: Record<string, Vec3>