Math3D Full Project API
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    type QuotientComplex = {
        attachmentMap: Record<string, QuotientFaceAttachment>;
        cellBoundaries: QuotientCellBoundary[];
        edges: QuotientEdge[];
        faces: QuotientFace[];
        id: string;
        incidences: QuotientIncidence;
        invariants?: QuotientInvariantsSummary;
        name: string;
        simplicialRefinement?: QuotientSimplicialRefinement | null;
        vertices: QuotientVertex[];
    }
    Index

    Properties

    attachmentMap: Record<string, QuotientFaceAttachment>
    cellBoundaries: QuotientCellBoundary[]
    edges: QuotientEdge[]
    faces: QuotientFace[]
    id: string
    incidences: QuotientIncidence
    name: string
    simplicialRefinement?: QuotientSimplicialRefinement | null
    vertices: QuotientVertex[]