Math3D Full Project API
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renderer/src/math/selection/selectionModel
UVDiskSelection
Type Alias UVDiskSelection
type
UVDiskSelection
=
{
centerUV
:
{
u
:
number
;
v
:
number
}
;
kind
:
"surfaceDisk"
;
radius
:
number
;
useUV
:
true
;
}
Index
Properties
center
UV
kind
radius
use
UV
Properties
center
UV
centerUV
:
{
u
:
number
;
v
:
number
}
kind
kind
:
"surfaceDisk"
radius
radius
:
number
use
UV
useUV
:
true
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Properties
center
UV
kind
radius
use
UV
Math3D Full Project API
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