Math3D Full Project API
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renderer/src/math/selection/selectionModel
SurfaceDiskSelection
Type Alias SurfaceDiskSelection
type
SurfaceDiskSelection
=
{
centerWorld
:
THREE.Vector3
;
kind
:
"surfaceDisk"
;
radius
:
number
;
useUV
?:
false
;
}
Index
Properties
center
World
kind
radius
use
UV?
Properties
center
World
centerWorld
:
THREE.Vector3
kind
kind
:
"surfaceDisk"
radius
radius
:
number
Optional
use
UV
useUV
?:
false
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Properties
center
World
kind
radius
use
UV
Math3D Full Project API
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