Math3D Full Project API
    Preparing search index...
    type SurfaceSampleBuildOptions = {
        geometry: THREE.BufferGeometry;
        includeUV: boolean;
        maxSamples: number;
        meshKey?: string;
        startId?: number;
        worldMatrix: THREE.Matrix4;
    }
    Index

    Properties

    geometry: THREE.BufferGeometry
    includeUV: boolean
    maxSamples: number
    meshKey?: string
    startId?: number
    worldMatrix: THREE.Matrix4