Math3D Full Project API
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    type FaceIncenter = {
        bisector: Line3 | null;
        faceId: string;
        incenter: Point3 | null;
        label: string;
        radius: number | null;
        residual: number | null;
        vertices: [Point3, Point3, Point3];
    }
    Index

    Properties

    bisector: Line3 | null
    faceId: string
    incenter: Point3 | null
    label: string
    radius: number | null
    residual: number | null
    vertices: [Point3, Point3, Point3]